#ifndef CCAMERA_H
#define CCAMERA_H
#include <GL/gl.h>
#include "../../defines/defines.h"

class CCamera
{
public:
    static CCamera Camera;

public:
    CCamera();
    virtual ~CCamera();
    void Translate();
    void SetCamera(GLfloat x, GLfloat y);
    void CenterCamera(GLfloat x, GLfloat y);
    void ZoomCamera(GLfloat x,GLfloat y, GLfloat z);

public:
    GLfloat cX;
    GLfloat cY;
    GLfloat cZ;
private:

};

#endif // CCAMERA_H
